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Halo
(for XBOX) Reviewed by theCherneymin Halo for the XBOX is one of the
finest first person shooters to have ever been released. It definitely
deserves a spot up there with classics like Half-Life, Doom, Goldeneye,
and Quake. Why is that? You might ask. Well my friend, it's because
of a little thing called CO-OP. Cooperative play is one of the most
underused types of gameplay in the history of games. It allows two people
to achieve the huge goal of beating the single player portion of a game
together. Sure, Doom was fun on deathmatch, but nothing could compare to
blasting through hundreds and hundreds of demons with a friend. It
amplifies both the single player and multiplayer experience to a whole new
level. Which leaves me wondering why it wasn't included in the miserable
PC version...err...PC PORT. Regardless, Halo has many highpoints that
virtually every gamer should enjoy. All in all, Halo doesn't have the replay value of Half-Life
(i.e. MODS!...), yet still stands as one of the most fun games I've ever
played. It's the main reason to buy an XBOX (although there have been more
reasons as of late) and stands as one of the best first person shooters
ever made. Now if only they wouldn't have just thrown it on the PC and
instead taken time to make something more of it, something finally may
have dethroned the undethronable Half-Life; but at this rate it looks like
only Half-Life 2 can do this. |
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Questions? Comments? E-Mail me at thecherneymin@teamhoward.net |
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